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BartS
01-06-2008, 8:03 AM
Another review from me.
I was quite astonished when I noticed that there wasn't a Twilight Princess review. Or maybe I've just overlooked it. Anyway, I'm gonna fill up the gap.

'The Legend of Zelda: Twilight Princess' is the long awaited new game of the Zelda-series. A hell of a lot of gamegeeks wet their pants when it finally hit the stores at 12 november 2006. Is the game worth a new underpants? In my opinion, it sure is. I give it a rating of: :heya::heya::heya::heya:
I got this game about a year after the release, on 5 december 2007.
I've been playing it since then, a few hours each week. I haven't finished it yet, I think I'm not even at half.

The Story
Oh my god! In this game Zelda does not get abducted! Instead, the land of Hyrule gets kicked in the nuts. Twilight has covered Hyrule, which turns all people living there in ghosts and lets loose a lot of strange black treelike creatures, called shadowbeasts. Link has to bring back the light to these lands, by gathering Tears of Light, destroying monsters and finishing temples.
He gets help from a deserter of the Twilight called Midna, an extremely annoying girl.
The story is quite good.

The Graphics
It has its upsides and downsides, but generally it's not bad, not bad at all. Link looks great, although his face doesn't change through the whole game. It's always the same staring-in-the-distance-with-a-smileface. Luckily, the faces of other characters do change. Most things are well animated, with some flaws: I've seen Links sword stick through his cap a few times, those kind of flaws.
Some of the enemies look great, other look plain shitty. You'll come across trolls who come right from a 2002 game. Ok, that's a bit exaggerated, but still, it doesn't live up to the general quality of the graphics.
The world looks great. From lush forests to hot deserts, everything looks good, although some textures (for example walls in all temples) aren't that great, but hey, it's the Wii, not the Playstation 3.
The graphics give that oldschool Zeldafeeling, but they don't look stupid or childish like the Zelda: The Windwaker.
As a matter of fact, when I jumped down an incredibly high roof and fell about 10 seconds (and landed nicely with a roll, only to continue the quest) I got that strange feeling in my belly, a rollercoaster feeling. Which is a good thing.

The sound
One of the less good things in this game. The soundtrack is not bad at all, it's just a shame that it's not played by a real orchestra. It's all computergenerated, which is a shame.
Another point of annoyance is that nobody talks. There is a lot of dialogue in the game, but none is spoken. At least some of the keycharacters deserve it, but all dialogue starts out with a 'Hmpf', or a 'Hey', or whatever, depending on the character.
The Wiimote speaker isn't used often, which is a good thing. It sucks. It's used for swordsounds and occasionally the wellknown You-found-a-secretsound.

The Gameplay
The gameplay is in one word fantastic. You use the nunchuk to walk and the Wiimote to roll and use items such as the bow and the fishing rod. I'll get back to that later. With a nudge of the Wiimote you pull your steel/wooden sword, ready to hack some monsters to beef. You swing it again to do vertical and horizontal slashes. If you shake the nunchuk, you'll do a 360 turning slash. If you lock on a target with Z on the nunchuk and press A, you'll do a jumping slash. The last one is the one I use the most, because swinging the Wiimote to slash gets boring soon. And most of the time you won't hit anything. Locking is a lot better. The back of the box says: 'Use the Wiimote and the Nunchuk to control your shield and your sword.' That's not totally true. It makes you think you use the nunchuk to move your shield. It doesn't work that way, what they mean is that if you move the nunchuk forward, you'll do an unnecessary shieldbash. Sometimes. Because usually it results in a 360 turning slash.
Other weapons you'll get in the game are the slingshot and the bow. You aim by having B pressed, you fire by letting B go. You aim by pointing the Wiimote at the screen.

Enough about the fighting. Now about the walking and running and rolling and galopping. You walk with the directionstick on the nunchuk. Depending on how far you push the stick, you'll walk or run. You roll with the A-button. You can jump by simply walking off an edge, you can't just jump. At first it's a bit hard, but you'll get used to it.
You have a horse, which you can call by whistling on some kind of plant, found at a lot of places in the game. With the horse you can move quite fast, and you can jump over fences, but the coolest part is fighting on horseback. You'll get a few horseback fights, and they're absolutely awesome. Enemy cavalry everywhere, firing burning arrows at you, you chasing some guy who abducted a child at topspeed, while you're hacking enemies off their horses, resulting in an awesome finale, which I'm not going to give away.

Now, the werewolf thing. When Link is in placed covered in Twilight, he transforms into a werewolf. Believe me, it sounds cooler than it is. Not much has changed, except you only have your teeth as a weapon. Midna, the annoying Twilightdeserter I mentioned earlier, is on your back, ordering you around. She's ordering you around to find stuff for her, otherwise she won't help you save the world. So she blackmails you, but for some reason, Link doesn't seem to care.
The werewolf runs faster than Link, and it probably jumps farther. In the start of the game you can't transform any time, you'll transform at certain points. And believe me, you'll get sick of the wolfform quite fast. At least I did.

Trivia
The game is very long. You'll play an estimated 40 hours until you've finished it. Then there are a few minigames, like collecting Golden Insects, found on trees. If you've collected a lot of them, you can trade them for a bigger wallet. 'A bigger wallet? You got a small wallet then?' I can hear you say. Yep. No more running around with 999 rupees. For the first 30 hours you'll only have 300 rupees max.

Then there's fishing. Hold your Wiimote like a fishing rod, put some bait on the hook and fish away. You also get a kano later in the game, to go to even better fishing places. It's quite fun, trying to break your own record of the biggest fish you've catched.


All in all, the game has a few flaws, but it's still great. It's not as good as 'Links Awakening' and 'A Link To The Past' were, but it's still awesome.

Edits are probably coming, because I'm almost certain I've forgotten some elements. Take care.

EDIT:Here's a film about some retarded guy playing Twilight Princess. (http://www.youtube.com/watch?v=IhTHDiX9tBs)

Pyro
01-09-2008, 5:22 AM
Good review, but actually there's actually a girl named Agatha in Hyrule Castle Town who will upgrade your wallet size depending on the amount of golden bugs you've collected.

Spastic
01-09-2008, 2:22 PM
This game is a masterpiece, and like you wrote it brought back a little bit of nostalgia I had when playing Ocarina of Time. Probably one of the funnest Zelda games ever made, I would recommend it to anyone who is a fan of the Zelda franchise.

BartS
01-11-2008, 1:52 AM
Good review, but actually there's actually a girl named Agatha in Hyrule Castle Town who will upgrade your wallet size depending on the amount of golden bugs you've collected.
There is? Well, haven't got there yet! Thanks, I'll edit it.

this is not a post
01-12-2008, 11:29 AM
A few of the 'flaws' you mentioned sounded like you just being retarded :indiff: The sound and music was perfect, real orchestra or not, and the control issues you point out, like the shield bash never happened to me. Maybe you just don't know how to work the thing right?

Also, screw you, Midna rocks :argh:

I_Smell
01-12-2008, 1:18 PM
Personally, I'd recommend this game to fans of the franchise, and nobody else. You've played Ocarina of Time, right? Well that's exactly what Twilight Princess is. Minus an Ocarina of Time.

You start off in a village, where you get a sword, and a slingshot, and a horse; Sound familiar? You go through some forest and face a boss, then you can get out of the village to a huge world map. From the world map you can go to Hyrule town (Where Zelda is), death mountain (Where the Gorons are), that water place (Where them fish folk are), the desert (Bandits), that massive lake (More fish people), a haunted underground bit (Poes) and a snowy mountain, until you get to the end where you go up Hyrule Castle and beat Ganondick. Again.

I'll just remind you, these are all the same places and people as in Ocarina of Time. It's all the same environments again- With the exception of two new places, the city in the sky, which is a bit shit, and the Twilight Palace which is actually pretty cool.

There's new weapons though, right? The excitement of continuing the game is not knowing what weapons you'll get next. Well no, all the weapons are the same aswell. You start off with a sword and eventually get a bigger sword and a bigger sword. When you start using the sword though, I don't know if it was just me, but it was a massive dissapointment to see that you can't actually use the Wiimote like a sword. With the motion controls, you can swing it vertically or horizontally. They might aswell have used buttons. There's a shield, a bigger shield and a mirror shield. There's a slingshot, that you'll stop using once you get the bow&arrow. There's a grappling hook, bombs, and a boomerang. All the same as the 64 game. There are two new weapons, the spinner: Which is greatfun. It's a method of transport and a weapon. And the Ball and Chain, which is huge and smashes everything.

Now usually I wouldn't really mention the sound in games, because nobody buys a game based on how good the sound is. But- Remember how on phones you used to get this thing called the Composer. where you could make music out of a load of different toned beeps? Don't worry, the main soundtrack isn't that, but the sound effects are =/
If you get more life, or you find something, or you get more money or y'know- General things like that, you get this retro-ass beeping noise. I mean come on. This game came out with the Wii, their revolutionary new system to show off how up-to-date Nintendo is, and they've not updated anything. The best way to sum it up is: They didn't even have any speech. And to think it was almost named the Revolution.

What's good about Twilight Princess? The bosses are fun and a decent challenge. They get pretty creative with the enemies right near the end of the game. Aiming arrows with the Wii remote's cool (Remember, this was the first Wii game, nobody'd used the Wii remote yet) and it's very long. If youre a Zelda fan, you've allready played this. Otherwise, it's not necessary that you buy Twilight Princess.

this is not a post
01-12-2008, 1:26 PM
Why is everyone bitching about the lack of voice acting? Putting a voice to Link or Zelda after so many years of silence could go disatrously wrong for a fairly superficial benefit.

Just like a lot of Nintendo characters, you're free to use your mind to imagine more about them, their voice, what they're thinking, etc, and I much prefer it that way. If, after all this time they put a voice to them, and it sounded wrong to you, it would ruin it.

I_Smell
01-12-2008, 3:07 PM
Yes. You're right there, Link doesn't have a voice. Infact, throughout the game, Link doesn't even speak in text form. So why not give anyone else a voice?

Edit- It was funny how the tag for this thread was Link.

Matterialize
01-12-2008, 4:23 PM
I got the Gamecube version a couple Christmasses ago.

I loved the whole darker atmosphere of this game (not just because of the Twilight :rolleyes:) and enjoyed it way more than OoT. Reading this review makes me want to dig out the ol 'Cube and play it again.

Twilight Princess was a step in the right direction for the series, but I want to see a really mature Zelda game - lots of high detail blood and gore, uncensored brutal combat, monsters that are actually grotesque and scary looking. Not something for the kids.

Biguardo
01-12-2008, 5:02 PM
You know, it's Nintendo, that's probably never going to happen. But I think it's ok that way, at least for Zelda. I think over-the-top use of gore and stuff would kinda destroy this unique zelda mood. Well, maybe they could give it a try for like one title, breaking out of the usual habits,a bit like they did with Wind Waker, only the other way around.

If youre a Zelda fan, you've allready played this. Otherwise, it's not necessary that you buy Twilight Princess.
I don't get that logic. If you say TP is pretty much the same as OoT, shouldn't only people who didn't play Oot play it?

Spastic
01-12-2008, 5:22 PM
I'm sorry Smelly but I disagree. TP is absolutely massive, there are new items and skills, plus mounted combat. This game is the same type of gameplay as OoT but in no way is it the same game, this game is one of almost perfection, and I recommend it to anyone. Zelda fans and new players to the series alike will love this game.

I_Smell
01-12-2008, 5:39 PM
I don't get that logic. If you say TP is pretty much the same as OoT, shouldn't only people who didn't play Oot play it?

What I meant was: If you're a huge fan of Zelda, you probably don't care that it's all the same characters, places, weapons n all that shite. Nintendo's got such a massive fanbase that they can release whatever they want, and as long as it's got a Nintendo mascot on the front, people will buy it.

If you're not one of those people, chances are you've allready played Ocarina of Time. Everyone has. I know chavs that completed that game. Does Twilight Princess raise the bar they set about a decade ago? No.

this is not a post
01-13-2008, 1:53 PM
Are you joking? It is better than OoT in so many ways. It's bigger, looks better, sounds better, there's nothing it doesn't do better than OoT.

A near perfect game, as Spastic said, and much better and far different to OoT

NVM
01-13-2008, 2:56 PM
Twlight Princess is very different than OoT.
Wind Waker is closer.

And you can't criticize for being the similar to other games in the same series that's it is in. Is it supposed to go from regular hyrule to space to be different?

BartS
01-15-2008, 3:40 PM
It's nice to see people reacting on this review. You don't see it that often here at the Review Pile.

Anyway, Spastic:
I agree :patriot:

Mr. Spud:
You think the sound is great, I think it partially could be improved. That makes neither of us retarded. And yes, my fighting skill sucks :wail:

I_Smell:
Nice review :P Anyway, I think they've found a good combination of things they already had and new things.

What really bothers me is that the Gamecube and Wii versions are nearly the same, even the graphics. Couldn't they have done better with the Wii?

Fraudulence_Raft
01-15-2008, 5:25 PM
Personally, I'd recommend this game to fans of the franchise, and nobody else. You've played Ocarina of Time, right? Well that's exactly what Twilight Princess is. Minus an Ocarina of Time.

You start off in a village, where you get a sword, and a slingshot, and a horse; Sound familiar? You go through some forest and face a boss, then you can get out of the village to a huge world map. From the world map you can go to Hyrule town (Where Zelda is), death mountain (Where the Gorons are), that water place (Where them fish folk are), the desert (Bandits), that massive lake (More fish people), a haunted underground bit (Poes) and a snowy mountain, until you get to the end where you go up Hyrule Castle and beat Ganondick. Again.

I'll just remind you, these are all the same places and people as in Ocarina of Time. It's all the same environments again- With the exception of two new places, the city in the sky, which is a bit shit, and the Twilight Palace which is actually pretty cool.

There's new weapons though, right? The excitement of continuing the game is not knowing what weapons you'll get next. Well no, all the weapons are the same aswell. You start off with a sword and eventually get a bigger sword and a bigger sword. When you start using the sword though, I don't know if it was just me, but it was a massive dissapointment to see that you can't actually use the Wiimote like a sword. With the motion controls, you can swing it vertically or horizontally. They might aswell have used buttons. There's a shield, a bigger shield and a mirror shield. There's a slingshot, that you'll stop using once you get the bow&arrow. There's a grappling hook, bombs, and a boomerang. All the same as the 64 game. There are two new weapons, the spinner: Which is greatfun. It's a method of transport and a weapon. And the Ball and Chain, which is huge and smashes everything.

Now usually I wouldn't really mention the sound in games, because nobody buys a game based on how good the sound is. But- Remember how on phones you used to get this thing called the Composer. where you could make music out of a load of different toned beeps? Don't worry, the main soundtrack isn't that, but the sound effects are =/
If you get more life, or you find something, or you get more money or y'know- General things like that, you get this retro-ass beeping noise. I mean come on. This game came out with the Wii, their revolutionary new system to show off how up-to-date Nintendo is, and they've not updated anything. The best way to sum it up is: They didn't even have any speech. And to think it was almost named the Revolution.

What's good about Twilight Princess? The bosses are fun and a decent challenge. They get pretty creative with the enemies right near the end of the game. Aiming arrows with the Wii remote's cool (Remember, this was the first Wii game, nobody'd used the Wii remote yet) and it's very long. If youre a Zelda fan, you've allready played this. Otherwise, it's not necessary that you buy Twilight Princess.

I agree. This is more or less the same as every other 3d zelda game I've played. This game has better graphics and wiimote stuff, but that's it. It's fun for a while but then you get the sense that you've played it before.

OhBilly
01-20-2008, 7:14 AM
I honestly felt it was too small, and a bit too easy. Considering the amount of trouble I had trying to beat ocarina of time and majoras mask, I picked up TP expecting the same challenge, but never felt really troubled by any of the boss fights or puzzles (save for the final bug hunt). Hardest moment I had was struggling with those prick roller gorons...

But Ocarina of time was a masterpiece in itself. You'd be struggling to beat it, and since TP didn't suck or nothing, it's definately worth the buy.

P0K3M0N_MA5T3R
01-20-2008, 7:47 AM
I enjoyed it but I sold it once I'd completed it, it was just one of those games I don't think I'd want to play again, like it wouldn't be as much fun the second time through. Mainly because I found the wolf sections irritating, especially all the, find the little firefly things, sections.

Dracokagebuyo
04-12-2008, 7:10 PM
It gets boring when you complete the storyline tho'. You don't want to go back and do all the side quests like the games, collecting Poe souls, finding the golden bugs, and completing that dungeon in the desert for the Fairy Tears.

Spastic
04-12-2008, 7:11 PM
It gets boring when you complete the storyline tho'. You don't want to go back and do all the side quests like the games

Maybe you didn't want to, but I did.

Dracokagebuyo
04-12-2008, 11:23 PM
Maybe you didn't want to, but I did.
I'm just saying, it gets boring. Sometimes you overlook it and you end up going all over Hyrule. It gets annoying, more so at night.

Whoisdan
04-14-2008, 12:23 AM
I do not own a Wii.

Last summer of 2007, I was staying with my friend for a week. He had a Wii.

I sat my ass down in his basement, and played this fucking game for over 13 hours a day for 3 days, and beat it, my play time totalling around 40 hours. I didn't unlock many secrets, infact, I didn't even starve for those ever-elusive heart pieces (Although the quests to do so were rather fun, and I liked catching golden bugs. Also, Agatha rules!)

But beyond boasting my nerdiness, I loved this game. It's my favorite Zelda game, undoubtedly. And I really did love OoT, but Twilight Princess was just superb. The fact that the main cause was the demise of the lands, and not that of a squealing girl really made it interesting. And midna? Not at all annoying. I loved her ponytail of a hand that reached into the twilight and whatnot. And the last realm, where you had to warningspoiler kill the 'false' king of twilight, and then ganondorf, and then destroy the mirror that lead to midna's world, where midna left you, in adult form, might I add,, I swear by my manliness, I near-cried. Tears could've come out of my face when the mirror broke and she left.

The above section is white. So highlight it if you wanna read it.
Anyways, I would of course play this game all over again, but this time get every heart piece, and get the Magic Rupee Armor! yay. First, I need to buy a Wii. Which this game is completely worth.



Also, I have a good story. AND ADVICE. For Twilight Princess, there is a fucking glitch. It's horrible, too. Somepart in the story, you are inside of a room with Midna, and a scholarly young man who has a brilliant idea of shooting you through a cannon to the next dungeon you must complete. This is called the "Cannon Room", and it essentially that. Just an empty room with a cannon. Now, if you SAVE in this room, you are fucked forever.

What is supposed to happen, is that you are supposed to talk to the man, he leaves, then you can use the cannon without getting in trouble. If you save, turn off your Wii, come back, and try to talk to him - He will be gone. Completely non-existant. Now you might think, oh I can leave, but no. If you try, a text box of the man's voice will tell you to stay a while for a purpose that I cannot remember, but he is INVISIBLE. And you cannot talk to him for the life of you, sorry. So you're fucked, and all you can do is RESTART.

Might I mention that this "Cannon Room Glitch" is over 2 thirds of the way to the end of the game.

It's funny, because my friend who owned this game/wii fell upon this cannon glitch, so I HAD to beat the game within a weeks time. Oh, the laughter he recieved from me.


Anyways. The game is sublime. pure sublime. Buy it, play it, play it again with every secret unlocked, play it a third time just to unlock everything again in perfect sequence, and then complete the cave of trials, which I never defeated. /sob

ripped692
04-17-2008, 1:12 AM
Are you joking? It is better than OoT in so many ways. It's bigger, looks better, sounds better, there's nothing it doesn't do better than OoT.

A near perfect game, as Spastic said, and much better and far different to OoT

OoT was the best game EVER created. Period. majoras mask was awesome and windwaker nearly made me cry it was so bad, and TP didn't come close to the bar OoT set. There is no way you could ever argue that TP is better. Majoras Mask was awesome becuase it was different. it wasn't a remake of OoT. TP is a remake. it might have better graphics, but that is no excuse for its plot. its a good game but sadly, a clone of OoT.

Savaril
04-17-2008, 2:51 AM
In your opinion.

TP is a great game, and no better than OoT.

It's got the same crap as OoT, and a little more. It's essentially a remake, but a great one. I would recommend anyone with a Wii to buy, and play this game all the way through. There's not that many other great games on the Wii,(Aside from the obvious ones.) so what else are you going to play? Escape from Bug Island?

Though I admit, the Wolf parts were really irritating.