BartS
01-06-2008, 7:03 AM
Another review from me.
I was quite astonished when I noticed that there wasn't a Twilight Princess review. Or maybe I've just overlooked it. Anyway, I'm gonna fill up the gap.
'The Legend of Zelda: Twilight Princess' is the long awaited new game of the Zelda-series. A hell of a lot of gamegeeks wet their pants when it finally hit the stores at 12 november 2006. Is the game worth a new underpants? In my opinion, it sure is. I give it a rating of: :heya::heya::heya::heya:
I got this game about a year after the release, on 5 december 2007.
I've been playing it since then, a few hours each week. I haven't finished it yet, I think I'm not even at half.
The Story
Oh my god! In this game Zelda does not get abducted! Instead, the land of Hyrule gets kicked in the nuts. Twilight has covered Hyrule, which turns all people living there in ghosts and lets loose a lot of strange black treelike creatures, called shadowbeasts. Link has to bring back the light to these lands, by gathering Tears of Light, destroying monsters and finishing temples.
He gets help from a deserter of the Twilight called Midna, an extremely annoying girl.
The story is quite good.
The Graphics
It has its upsides and downsides, but generally it's not bad, not bad at all. Link looks great, although his face doesn't change through the whole game. It's always the same staring-in-the-distance-with-a-smileface. Luckily, the faces of other characters do change. Most things are well animated, with some flaws: I've seen Links sword stick through his cap a few times, those kind of flaws.
Some of the enemies look great, other look plain shitty. You'll come across trolls who come right from a 2002 game. Ok, that's a bit exaggerated, but still, it doesn't live up to the general quality of the graphics.
The world looks great. From lush forests to hot deserts, everything looks good, although some textures (for example walls in all temples) aren't that great, but hey, it's the Wii, not the Playstation 3.
The graphics give that oldschool Zeldafeeling, but they don't look stupid or childish like the Zelda: The Windwaker.
As a matter of fact, when I jumped down an incredibly high roof and fell about 10 seconds (and landed nicely with a roll, only to continue the quest) I got that strange feeling in my belly, a rollercoaster feeling. Which is a good thing.
The sound
One of the less good things in this game. The soundtrack is not bad at all, it's just a shame that it's not played by a real orchestra. It's all computergenerated, which is a shame.
Another point of annoyance is that nobody talks. There is a lot of dialogue in the game, but none is spoken. At least some of the keycharacters deserve it, but all dialogue starts out with a 'Hmpf', or a 'Hey', or whatever, depending on the character.
The Wiimote speaker isn't used often, which is a good thing. It sucks. It's used for swordsounds and occasionally the wellknown You-found-a-secretsound.
The Gameplay
The gameplay is in one word fantastic. You use the nunchuk to walk and the Wiimote to roll and use items such as the bow and the fishing rod. I'll get back to that later. With a nudge of the Wiimote you pull your steel/wooden sword, ready to hack some monsters to beef. You swing it again to do vertical and horizontal slashes. If you shake the nunchuk, you'll do a 360 turning slash. If you lock on a target with Z on the nunchuk and press A, you'll do a jumping slash. The last one is the one I use the most, because swinging the Wiimote to slash gets boring soon. And most of the time you won't hit anything. Locking is a lot better. The back of the box says: 'Use the Wiimote and the Nunchuk to control your shield and your sword.' That's not totally true. It makes you think you use the nunchuk to move your shield. It doesn't work that way, what they mean is that if you move the nunchuk forward, you'll do an unnecessary shieldbash. Sometimes. Because usually it results in a 360 turning slash.
Other weapons you'll get in the game are the slingshot and the bow. You aim by having B pressed, you fire by letting B go. You aim by pointing the Wiimote at the screen.
Enough about the fighting. Now about the walking and running and rolling and galopping. You walk with the directionstick on the nunchuk. Depending on how far you push the stick, you'll walk or run. You roll with the A-button. You can jump by simply walking off an edge, you can't just jump. At first it's a bit hard, but you'll get used to it.
You have a horse, which you can call by whistling on some kind of plant, found at a lot of places in the game. With the horse you can move quite fast, and you can jump over fences, but the coolest part is fighting on horseback. You'll get a few horseback fights, and they're absolutely awesome. Enemy cavalry everywhere, firing burning arrows at you, you chasing some guy who abducted a child at topspeed, while you're hacking enemies off their horses, resulting in an awesome finale, which I'm not going to give away.
Now, the werewolf thing. When Link is in placed covered in Twilight, he transforms into a werewolf. Believe me, it sounds cooler than it is. Not much has changed, except you only have your teeth as a weapon. Midna, the annoying Twilightdeserter I mentioned earlier, is on your back, ordering you around. She's ordering you around to find stuff for her, otherwise she won't help you save the world. So she blackmails you, but for some reason, Link doesn't seem to care.
The werewolf runs faster than Link, and it probably jumps farther. In the start of the game you can't transform any time, you'll transform at certain points. And believe me, you'll get sick of the wolfform quite fast. At least I did.
Trivia
The game is very long. You'll play an estimated 40 hours until you've finished it. Then there are a few minigames, like collecting Golden Insects, found on trees. If you've collected a lot of them, you can trade them for a bigger wallet. 'A bigger wallet? You got a small wallet then?' I can hear you say. Yep. No more running around with 999 rupees. For the first 30 hours you'll only have 300 rupees max.
Then there's fishing. Hold your Wiimote like a fishing rod, put some bait on the hook and fish away. You also get a kano later in the game, to go to even better fishing places. It's quite fun, trying to break your own record of the biggest fish you've catched.
All in all, the game has a few flaws, but it's still great. It's not as good as 'Links Awakening' and 'A Link To The Past' were, but it's still awesome.
Edits are probably coming, because I'm almost certain I've forgotten some elements. Take care.
EDIT:Here's a film about some retarded guy playing Twilight Princess. (http://www.youtube.com/watch?v=IhTHDiX9tBs)
I was quite astonished when I noticed that there wasn't a Twilight Princess review. Or maybe I've just overlooked it. Anyway, I'm gonna fill up the gap.
'The Legend of Zelda: Twilight Princess' is the long awaited new game of the Zelda-series. A hell of a lot of gamegeeks wet their pants when it finally hit the stores at 12 november 2006. Is the game worth a new underpants? In my opinion, it sure is. I give it a rating of: :heya::heya::heya::heya:
I got this game about a year after the release, on 5 december 2007.
I've been playing it since then, a few hours each week. I haven't finished it yet, I think I'm not even at half.
The Story
Oh my god! In this game Zelda does not get abducted! Instead, the land of Hyrule gets kicked in the nuts. Twilight has covered Hyrule, which turns all people living there in ghosts and lets loose a lot of strange black treelike creatures, called shadowbeasts. Link has to bring back the light to these lands, by gathering Tears of Light, destroying monsters and finishing temples.
He gets help from a deserter of the Twilight called Midna, an extremely annoying girl.
The story is quite good.
The Graphics
It has its upsides and downsides, but generally it's not bad, not bad at all. Link looks great, although his face doesn't change through the whole game. It's always the same staring-in-the-distance-with-a-smileface. Luckily, the faces of other characters do change. Most things are well animated, with some flaws: I've seen Links sword stick through his cap a few times, those kind of flaws.
Some of the enemies look great, other look plain shitty. You'll come across trolls who come right from a 2002 game. Ok, that's a bit exaggerated, but still, it doesn't live up to the general quality of the graphics.
The world looks great. From lush forests to hot deserts, everything looks good, although some textures (for example walls in all temples) aren't that great, but hey, it's the Wii, not the Playstation 3.
The graphics give that oldschool Zeldafeeling, but they don't look stupid or childish like the Zelda: The Windwaker.
As a matter of fact, when I jumped down an incredibly high roof and fell about 10 seconds (and landed nicely with a roll, only to continue the quest) I got that strange feeling in my belly, a rollercoaster feeling. Which is a good thing.
The sound
One of the less good things in this game. The soundtrack is not bad at all, it's just a shame that it's not played by a real orchestra. It's all computergenerated, which is a shame.
Another point of annoyance is that nobody talks. There is a lot of dialogue in the game, but none is spoken. At least some of the keycharacters deserve it, but all dialogue starts out with a 'Hmpf', or a 'Hey', or whatever, depending on the character.
The Wiimote speaker isn't used often, which is a good thing. It sucks. It's used for swordsounds and occasionally the wellknown You-found-a-secretsound.
The Gameplay
The gameplay is in one word fantastic. You use the nunchuk to walk and the Wiimote to roll and use items such as the bow and the fishing rod. I'll get back to that later. With a nudge of the Wiimote you pull your steel/wooden sword, ready to hack some monsters to beef. You swing it again to do vertical and horizontal slashes. If you shake the nunchuk, you'll do a 360 turning slash. If you lock on a target with Z on the nunchuk and press A, you'll do a jumping slash. The last one is the one I use the most, because swinging the Wiimote to slash gets boring soon. And most of the time you won't hit anything. Locking is a lot better. The back of the box says: 'Use the Wiimote and the Nunchuk to control your shield and your sword.' That's not totally true. It makes you think you use the nunchuk to move your shield. It doesn't work that way, what they mean is that if you move the nunchuk forward, you'll do an unnecessary shieldbash. Sometimes. Because usually it results in a 360 turning slash.
Other weapons you'll get in the game are the slingshot and the bow. You aim by having B pressed, you fire by letting B go. You aim by pointing the Wiimote at the screen.
Enough about the fighting. Now about the walking and running and rolling and galopping. You walk with the directionstick on the nunchuk. Depending on how far you push the stick, you'll walk or run. You roll with the A-button. You can jump by simply walking off an edge, you can't just jump. At first it's a bit hard, but you'll get used to it.
You have a horse, which you can call by whistling on some kind of plant, found at a lot of places in the game. With the horse you can move quite fast, and you can jump over fences, but the coolest part is fighting on horseback. You'll get a few horseback fights, and they're absolutely awesome. Enemy cavalry everywhere, firing burning arrows at you, you chasing some guy who abducted a child at topspeed, while you're hacking enemies off their horses, resulting in an awesome finale, which I'm not going to give away.
Now, the werewolf thing. When Link is in placed covered in Twilight, he transforms into a werewolf. Believe me, it sounds cooler than it is. Not much has changed, except you only have your teeth as a weapon. Midna, the annoying Twilightdeserter I mentioned earlier, is on your back, ordering you around. She's ordering you around to find stuff for her, otherwise she won't help you save the world. So she blackmails you, but for some reason, Link doesn't seem to care.
The werewolf runs faster than Link, and it probably jumps farther. In the start of the game you can't transform any time, you'll transform at certain points. And believe me, you'll get sick of the wolfform quite fast. At least I did.
Trivia
The game is very long. You'll play an estimated 40 hours until you've finished it. Then there are a few minigames, like collecting Golden Insects, found on trees. If you've collected a lot of them, you can trade them for a bigger wallet. 'A bigger wallet? You got a small wallet then?' I can hear you say. Yep. No more running around with 999 rupees. For the first 30 hours you'll only have 300 rupees max.
Then there's fishing. Hold your Wiimote like a fishing rod, put some bait on the hook and fish away. You also get a kano later in the game, to go to even better fishing places. It's quite fun, trying to break your own record of the biggest fish you've catched.
All in all, the game has a few flaws, but it's still great. It's not as good as 'Links Awakening' and 'A Link To The Past' were, but it's still awesome.
Edits are probably coming, because I'm almost certain I've forgotten some elements. Take care.
EDIT:Here's a film about some retarded guy playing Twilight Princess. (http://www.youtube.com/watch?v=IhTHDiX9tBs)